Work / Tools & Pipeline
Animation Library
A studio's animation lived in 1,121 scenes. Now it's a grid you browse and double-click.
ProblemAnimation locked in scene files
1,121 Maya scenes averaging 28 MB, for a few hundred KB of curves each. Finding a walk cycle meant remembering which shot had one.
BuiltA shelf, not a folder
- Capture a clip off a rig in about nine seconds, with a looping preview.
- Browse clips and poses in a grid, filtered by character.
- Apply to another rig with a double-click: mirrored, additive, or blended part-way.
- Nothing lost: animation layers survive the round trip.
The use that earned it was review: the same clip on four body variants, side by side, in the time it used to take to open one scene.
18 MB → 484 KBone scene, as a clip
205checks: 69 without Maya, 136 on a live rig
460.08units of root motion reproduced exactly
The meshes are what the picture is of.
The thumbnails took three tries: framing on controls cut every head off, framing on joints shrank the character to a sixth of the frame. More in Notes →